/*
 * MainMenuCallback.h
 *
 *  Created on: 2011-03-30
 *      Author: tmacyszyn
 */

#ifndef PLAYARCADECALLBACK_H_
#define PLAYARCADECALLBACK_H_

void playArcadeNormalModeHandler(void* instance)
{
	AppLog("playArcadeHandler");
	InGameNormalModeArcade* newScreen = NULL;
	newScreen = static_cast<InGameNormalModeArcade*>(new InGameNormalModeArcade);
	AppLog("After NEW\n");
	if(newScreen)
		HitTheLines::getInstance()->PushScreen(newScreen);
	else
		AppLog("Failed to add new screen\n");

	AppLog("After ADD\n");
}

#endif /* PLAYARCADECALLBACK_H_ */
